星颖 发表于 2026-7-20 21:14:06

坐标游戏TA第3期

坐标游戏TA第3期

├── 1 第一部分 Week01 to Week10
│  ├── Week01_通用Python_01.mp4
│  ├── Week01_通用Python_02.mp4
│  ├── Week01_通用Python_03.mp4
│  ├── Week01_通用Python_04.mp4
│  ├── Week01_通用Python_05.mp4
│  ├── Week02_Maya基础01_节点的概念_选修.mp4
│  ├── Week02_Maya基础02_历史节点_父子关系与坐标系_选修.mp4
│  ├── Week02_Maya基础03_属性连接_材质编辑器_约束_命名空间_选修.mp4
│  ├── Week02_机械钟实例_01.mp4
│  ├── Week02_机械钟实例_02.mp4
│  ├── Week02_机械钟实例_03.mp4
│  ├── Week02_机械钟实例_04.mp4
│  ├── Week02_机械钟实例_05.mp4
│  ├── Week03_通用Python01_函数.mp4
│  ├── Week03_通用Python02_类与对象.mp4
│  ├── Week03_通用Python03_类的继承.mp4
│  ├── Week03_通用Python04_模块.mp4
│  ├── Week03_通用Python05_运行环境与异常处理.mp4
│  ├── Week04_MayaPython01_节点类型.mp4
│  ├── Week04_MayaPython02_点线面案例.mp4
│  ├── Week04_MayaPython03_骨骼创建工具.mp4
│  ├── Week04_MayaPython04_表达式.mp4
│  ├── Week04_通用Python01_函数.mp4
│  ├── Week04_通用Python02_类与对象.mp4
│  ├── Week04_通用Python03_类的继承.mp4
│  ├── Week04_通用Python04_模块.mp4
│  ├── Week04_通用Python05_运行环境与异常处理.mp4
│  ├── Week05_MayaPython06_Pymel_Cmds_常见问题_选修.mp4
│  ├── Week05_通用Python02_MayaCharm.mp4
│  ├── Week05_通用Python03_内置函数.mp4
│  ├── Week05_通用Python04_内置函数.mp4
│  ├── Week05_通用Python05_内置模块.mp4
│  ├── Week06_MayaPython01_Pymel结构梳理.mp4
│  ├── Week06_MayaPython02_MayaUI组件.mp4
│  ├── Week06_MayaPython04_UI布局.mp4
│  ├── Week06_MayaPython05_菜单_组合UI.mp4
│  ├── Week07_通用Python01_collections.mp4
│  ├── Week07_通用Python02_time.mp4
│  ├── Week07_通用Python03_logging_csv_json.mp4
│  ├── Week07_通用Python04_文件读写.mp4
│  ├── Week07_通用Python05_正则表达式.mp4
│  ├── Week09-10_MayaPython_补充说明_Pymel与cmds运行速度.mp4
│  ├── Week09_04_MayaPython补充说明_Pymel与cmds运行速度.mp4
│  ├── Week09_通用Python01_traceback_expandvars_recursive.mp4
│  ├── Week09_通用Python02_MethodType_staticmethod_classmethod.mp4
│  ├── Week09_通用Python03_自定义装饰器_可以追踪时间的进度条.mp4
│  ├── Week10_PyQt01_Standalone_QtDesigner.mp4
│  ├── Week10_PyQt02_Standalone_QApplication_MVC.mp4
│  ├── Week10_PyQt03_Standalone_QStandardItem.mp4
│  ├── Week10_PyQt04_Standalone_右击菜单.mp4
│  ├── Week10_PyQt05_Standalone_浏览与确认两种模式切换.mp4
│  ├── Week10_PyQt06_Standalone_弹出对话框.mp4
│  ├── Week10_PyQt07_Standalone_文件与文件夹管理.mp4
│  ├── Week10_PyQt08_Maya_在Maya中继承并运行.mp4
│  ├── Week10_PyQt09_Maya_打开或者创建Reference.mp4
│  ├── Week10_PyQt10_Maya_读取Reference数据.mp4
│  ├── Week10_PyQt11_Maya_使用MayaAPI创建回调函数.mp4
│  ├── Week10_PyQt12_Maya_模型批量导出.mp4
│  └── Week10_PyQt13_作业说明.mp4
├── 2 第二部分 Week11 to Week18
│  ├── Week11_函数应用03_计算向量内角_选修.mp4
│  ├── Week11_函数应用04_计算颜色误差_选修.mp4
│  ├── Week11_通用Python01_traceback_expandvars_recursive_选修.mp4
│  ├── Week11_通用Python02_MethodType_staticmethod_classmethod_选修.mp4
│  ├── Week11_通用Python03_自定义装饰器_可以追踪时间的进度条_选修.mp4
│  ├── Week12_13_14_PyQt01_Standalone_QtDesigner_选修.mp4
│  ├── Week12_13_14_PyQt02_Standalone_QApplication_MVC_选修.mp4
│  ├── Week12_13_14_PyQt03_Standalone_QStandardItem_选修.mp4
│  ├── Week12_13_14_PyQt04_Standalone_右击菜单_选修.mp4
│  ├── Week12_13_14_PyQt05_Standalone_浏览与确认两种模式切换_选修.mp4
│  ├── Week12_13_14_PyQt06_Standalone_弹出对话框_选修.mp4
│  ├── Week12_13_14_PyQt07_Standalone_文件与文件夹管理_选修.mp4
│  ├── Week12_13_14_PyQt08_Maya_在Maya中继承并运行_选修.mp4
│  ├── Week12_13_14_PyQt09_Maya_打开或者创建Reference_选修.mp4
│  ├── Week12_13_14_PyQt10_Maya_读取Reference数据_选修.mp4
│  ├── Week12_13_14_PyQt11_Maya_使用MayaAPI创建回调函数_选修.mp4
│  ├── Week12_13_14_PyQt12_Maya_模型批量导出_选修.mp4
│  ├── Week12_13_14_PyQt13_作业说明_选修.mp4
│  ├── Week12_13_14_函数应用05_归一化数据处理_选修.mp4
│  ├── Week12_13_14_函数应用06_任意两点直线方程问题_选修.mp4
│  ├── Week15-16_UE501_intro.mp4
│  ├── Week15-16_UE502_UnrealPython.mp4
│  ├── Week15-16_UE503_UnrealPython_ActorUtilities.mp4
│  ├── Week15-16_UE504_UnrealPython_ActorUtilities.mp4
│  ├── Week15-16_UE505_UnrealPython_ActorUtilities.mp4
│  ├── Week15-16_UE506_UnrealPython_AssetUtilities.mp4
│  ├── Week15-16_UE507_UnrealPython_AssetCreateUtilities.mp4
│  ├── Week15-16_UE508_UnrealPython_AssetImportUtilities.mp4
│  ├── Week15-16_UE509_UnrealUI_EditorUtilities.mp4
│  ├── Week15-16_UE510_UnrealUI_InstallPySide2.mp4
│  ├── Week17_UE5Blueprint01_实例第一部分.mp4
│  ├── Week17_UE5Blueprint02_实例第二部分.mp4
│  ├── Week17_UE5Blueprint03_实例第三部分.mp4
│  ├── Week17_UE5Blueprint04_实例第四部分.mp4
│  ├── Week17_UE5Blueprint05_与Python交互.mp4
│  ├── Week17_UE5Blueprint06_补充说明.mp4
│  ├── Week18_UE5UtilityWidget01_SlateUI创建.mp4
│  ├── Week18_UE5UtilityWidget02_ListView.mp4
│  ├── Week18_UE5UtilityWidget03_BlueprintFunctionLibrary.mp4
│  ├── Week18_UE5UtilityWidget04_批量命名_DataAsset保存配置.mp4
│  ├── Week18_UE5UtilityWidget05_材质信息提取与随机赋值.mp4
│  ├── Week18_UE5UtilityWidget06_工具启动方式与报错解决方案.mp4
│  └── Week18_UE5UtilityWidget07_作业说明.mp4
├── 3 第三部分 Week19 to Week24
│  ├── Week19_图形基础01_从上帝视角看引擎中的数据与构成.mp4
│  ├── Week19_图形基础02_技术分析三维的基本概念与流程.mp4
│  ├── Week19_图形基础03_世界空间_局部空间_法线空间.mp4
│  ├── Week19_图形基础04_法线空间与法线贴图.mp4
│  ├── Week19_图形基础05_色彩空间.mp4
│  ├── Week20_图形理论01_色域_线性与非线性.mp4
│  ├── Week20_图形理论02_UV空间.mp4
│  ├── Week20_图形理论03_UnrealShader_提取信息.mp4
│  ├── Week20_图形理论04_UnrealShader_处理信息.mp4
│  ├── Week20_图形理论05_UnrealShader_层材质.mp4
│  ├── Week20_图形理论06_补充说明_sRGB_Linear贴图转换.mp4
│  ├── Week21_图形实例Matrix01_案例说明.mp4
│  ├── Week21_图形实例Matrix02_空间投射方向与CustomStencil通道.mp4
│  ├── Week21_图形实例Matrix03_图形效果与游戏逻辑的连接.mp4
│  ├── Week21_图形实例Matrix04_范围控制.mp4
│  ├── Week21_图形实例Matrix05_自定义动画曲线.mp4
│  ├── Week21_图形实例Matrix06_镜面反射.mp4
│  ├── Week22_GLSL01_入门.mp4
│  ├── Week22_GLSL02_在二维平面上绘制点线面图形.mp4
│  ├── Week22_GLSL03_绘制三角形与颜色混合.mp4
│  ├── Week22_GLSL04_噪点生成.mp4
│  ├── Week22_GLSL05_在Unreal中转化为HLSL.mp4
│  ├── Week23-24_植被案例01_风场模拟.mp4
│  ├── Week23-24_植被案例02_植物倾斜模拟.mp4
│  ├── Week23-24_植被案例03_GLSL模拟运动物体对流体的影响.mp4
│  ├── Week23-24_植被案例04_GLSL运动效果的扩散与融合.mp4
│  ├── Week23-24_植被案例05_颜色输出与HLSL转化.mp4
│  ├── Week23-24_植被案例06_可交互的风场工具设计.mp4
│  ├── Week23-24_植被案例07_模拟子弹对植被的爆炸影响.mp4
│  ├── Week23-24_植被案例08_连接游戏子弹逻辑与视觉效果.mp4
│  └── Week23-24_植被案例09_实际运行中的图形效率优化.mp4
└── 4 第四部分 Week25 to Week28
  ├── Week25_01_三维投射_选修.mp4
  ├── Week25_02_UV_based_Variations_选修.mp4
  ├── Week25_03_VertexColor_based_Variations_选修.mp4
  ├── Week25_04_Forward&DeferredRendering_bufferVisualize_选修.mp4
  ├── Week25_05_HDR_Exposure_选修.mp4
  ├── Week26_27_01_性能优化概述_cvars_选修.mp4
  ├── Week26_27_02_GPUVisualizer_选修.mp4
  ├── Week26_27_03_shadow_选修.mp4
  ├── Week26_27_04_UnrealInsight_选修.mp4
  ├── Week26_27_05_scalabilities_选修.mp4
  ├── Week26_27_06_SoftRefrence_Asynloading_BlueprintInterface_选修.mp4
  ├── Week26_27_07_memory_选修.mp4
  ├── Week26_27_08_homework_选修.mp4
  ├── Week28_01_EulerAngle_Quaternion_IKFK_UnrealSkeleton_选修.mp4
  ├── Week28_02_Retargeting_AnimationBlueprint_选修.mp4
  ├── Week28_03_Physics_Animation_选修.mp4
  ├── Week28_04_P4_选修.mp4
  └── Week28_05_Git_选修.mp4

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**** Hidden Message *****

YeXingKong88 发表于 2026-7-21 00:09:40

感谢分享,思路清楚,比单纯喊口号有用。

人间宝藏 发表于 2026-8-7 18:41:44

星颖的价值就在于,能看到很多不同人的实战视角。

铁憨憨 发表于 2026-8-11 08:58:18

成功不是奇迹,而是 一个个具体行动的累积 。

SongYunFei10 发表于 6 天前

有远大理想不要告诉别人,否则会得到嘲笑和泼冷水。

WuXinYu66 发表于 3 天前

我想尝试下,有没有一起的

周雪 发表于 前天 21:00

正能量传播:在长期主义者的眼中,生活简单纯粹,没有雄心壮志的目标,有的只是日益传播正能量:精进的每一件小事,如同节奏稳建的匀速慢跑。

黄俊 发表于 前天 21:09

有没有星友在山西的,一起出来聚聚啊

DingYiMin1 发表于 前天 21:09

哈哈哈 打卡打卡

LuXiaoYu66 发表于 前天 21:10

今日学习分享-------当你真正理解了以上,弄懂了如何判断信息,恭喜你,所有的平台都是你的优质项目库
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